The Future of Gaming: Our 5 Most Anticipated Blockchain Games


Blockchain

A couple of years ago there were many white papers floating around on the possibilities of blockchain gaming, and some of them sounded downright fantastical. Blockchain games at the time were dismissed as speculation by most critics. Perhaps it was the examples used in the white papers, such as being able to sell your World of Warcraft equipment between regional servers and other silliness that Blizzard would never allow.

But it seems blockchain-enthusiasts may have the last laugh, as game developers are taking the technology a lot more seriously lately. While there aren’t any AAA-developers rushing to develop blockchain games for Xbox and Playstation consoles, a crop of exciting blockchain-based games are cropping up for release in 2020, that shows how the future of gaming may actually be in the technology after all, such as the tokenization of gaming items.

Here are 5 blockchain games that are hotly anticipated for release in 2020.

Neon District

Originally set to launch in October 2019, free-to-play cyberpunk roleplaying game Neon District has experienced numerous setbacks. Most recently Loom Network, a platform-as-a-service Blockchain initiative that Neon District had planned launching on, decided to switch to enterprise projects instead of supporting game developers. Neon District will now launch on Ethereum two-layer scaling solution Matic.

Neon District aims to deliver an immersive cyberpunk world with turn-based combat, character customization, collectible cards, puzzle mechanics, and a single-player narrative. All of the in-game gear your character can use will be non-fungible, including weapons, armor, and character customization items, and players can trade and sell these items through the game’s Ethereum-based marketplace.

Neon District was set to roll out in July, but is tentatively aiming for a Q3/Q4 test release, with a full season one release by 2021.

EnjinCraft

The best-selling game of all time, Minecraft Classic, was launched in 2009, the same year as blockchain gaming community platform Enjin. Now Enjin has released a plugin for Minecraft called “EnjinCraft”, which allows players to integrate, trade, and use blockchain gaming items in Minecraft through Enjin’s servers.

This makes it easy to tokenize Minecraft items and incorporate them within the player’s servers, and also the possibility of integrating blockchain-based game assets, or attaching an existing blockchain asset identity to in-game items using console commands.

Players can also play five minigames to receive blockchain loot, such as hidden treasure hunts for chests full of valuable items. 

SkyWeaver

Another Ethereum-backed tradable card game that could compete with Blizzard’s Hearthstone and the previously mentioned Gods Unchained, Skyweaver is backed by one of Reddit’s co-founders. The game is in closed beta and plans to fully launch sometime later in 2020.

SkyWeaver is currently in private beta and is running a Season 0 until the open beta release. The reception so far has been overwhelmingly positive, and players are enjoying the sci-fi theme, rather than traditional sword-and-spell card games like Hearthstone and Magic: The Gathering. 

The Six Dragons

The Six Dragons claim to be the first open-world RPG where players are able to explore, fight, gather loot, and create over 300 blockchain-based game items. Players are also able to create their own unique character class, by combining skills from Wizard, Warrior, and Cleric talents. The game seems fairly lightweight, so if you like to play io games like Raid Land, keep an eye on update announcements for The Six Dragons.

The game itself is a single-player adventure, but up to five players can join together to go on quests. There will also be PvP battles, over “one billion dungeons”, and of course, players will be able to trade and sell their game items through Ethereum, powered by Enjin.

The game is currently in early alpha and is aiming for a release in late 2020.

Gods Unchained

Hailing itself as the first real-world tradable digital trading card game, Gods Unchained went into closed beta last November 2019. It had a successful item pre-sale and positive feedback from those who participated in the closed beta, and so Gods Unchained is looking for a full-version release later in 2020.

The core game is free to play using a PC/Mac client, allowing all players to use a set of standard, non-blockchain cards, and random special cards that rotate weekly. However, you can buy and sell cards to build your deck using Ether via Metamask.

Despite being in beta, a Gods Unchained World Championship is scheduled for Q4 2020, with over $570,000 in prize money up for grabs. This has big potential to make waves in the eSports world, similar to championship tournaments for PubG and League of Legends. There’s a lot to be excited about for TCG enthusiasts, as Gods Unchained may certainly give non-blockchain TCGs like Blizzard’s Hearthstone a run for its money.


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